How to differentiate no input and invalid input while using reusable menu in architect?

How to differentiate no input and invalid input while using reusable menu in architect?. Also is it possible to capture the output of menu selection in a variable like in collect input block?

Currently there is no way to tell the difference between no input and invalid input. No, there is no variable for the caller's choice. However you could use a variable to keep track of what they chose. Make sure to make it flow-scoped, and the 1st action of each menu choice should be to set it to something for the current task.

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